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iOS Implementation Guide

Complete guide for implementing social.plus Video SDK in iOS applications using Swift and UIKit/SwiftUI.

Overview

This guide covers iOS-specific implementation details, native frameworks integration, and platform-specific considerations for video streaming applications.

Prerequisites

  • iOS 12.0+ minimum deployment target
  • Xcode 13.0+ for development
  • Swift 5.5+ support
  • Valid Apple Developer Account for device testing and App Store distribution

Core Frameworks

The iOS Video SDK integrates with several native frameworks:
import Social_Video
import AVFoundation
import AVkit
import CallKit
import PushKit
import UserNotifications
import Network

Installation & Setup

CocoaPods Installation

# Podfile
platform :ios, '12.0'
use_frameworks!

target 'YourApp' do
  pod 'Social-Video-iOS', '~> 1.0'
  pod 'Social-Video-Broadcast', '~> 1.0'
  pod 'Social-Video-Player', '~> 1.0'
end

Swift Package Manager

// Package.swift
dependencies: [
    .package(url: "https://github.com/AmityCo/Social-Video-iOS-SDK", from: "1.0.0")
]

Manual Integration

  1. Download iOS SDK Bundle
    curl -O https://releases.social.plus/ios/Social-Video-iOS-1.0.0.zip
    unzip Social-Video-iOS-1.0.0.zip
    
  2. Add Frameworks to Project
    • Drag Social_Video.framework to your project
    • Add to “Embedded Binaries” and “Linked Frameworks”
    • Set “Embed & Sign” for framework
  3. Configure Build Settings
    // Build Settings
    ENABLE_BITCODE = NO
    SWIFT_VERSION = 5.5
    IPHONEOS_DEPLOYMENT_TARGET = 12.0
    

Permissions & Privacy

Required Permissions

Add these to your Info.plist:
<key>NSCameraUsageDescription</key>
<string>This app needs camera access to broadcast live video</string>

<key>NSMicrophoneUsageDescription</key>
<string>This app needs microphone access for live audio streaming</string>

<key>NSPhotoLibraryUsageDescription</key>
<string>This app needs photo library access to select video thumbnails</string>

<key>NSUserNotificationsUsageDescription</key>
<string>This app sends notifications about stream events</string>

Permission Handling

import AVFoundation

class PermissionManager {
    
    static func requestCameraPermission(completion: @escaping (Bool) -> Void) {
        AVCaptureDevice.requestAccess(for: .video) { granted in
            DispatchQueue.main.async {
                completion(granted)
            }
        }
    }
    
    static func requestMicrophonePermission(completion: @escaping (Bool) -> Void) {
        AVAudioSession.sharedInstance().requestRecordPermission { granted in
            DispatchQueue.main.async {
                completion(granted)
            }
        }
    }
    
    static func requestAllPermissions(completion: @escaping (Bool) -> Void) {
        requestCameraPermission { cameraGranted in
            guard cameraGranted else {
                completion(false)
                return
            }
            
            requestMicrophonePermission { micGranted in
                completion(micGranted)
            }
        }
    }
}

Broadcasting Implementation

Basic Broadcaster Setup

import Social_Video

class LiveBroadcastViewController: UIViewController {
    
    @IBOutlet weak var previewView: UIView!
    @IBOutlet weak var startButton: UIButton!
    @IBOutlet weak var stopButton: UIButton!
    @IBOutlet weak var statusLabel: UILabel!
    
    private var broadcaster: AmityStreamBroadcaster!
    private var streamId: String?
    
    override func viewDidLoad() {
        super.viewDidLoad()
        setupBroadcaster()
    }
    
    private func setupBroadcaster() {
        // Initialize broadcaster with client
        broadcaster = AmityStreamBroadcaster(client: AmityManager.shared.client!)
        broadcaster.delegate = self
        
        // Configure broadcaster settings
        let config = AmityStreamBroadcasterConfiguration()
        config.canvasFitting = .fill
        config.bitrate = 3_000_000 // 3 Mbps
        config.frameRate = .fps30
        config.audioConfig = .standard
        
        broadcaster.setup(with: config)
        
        // Add preview view
        previewView.addSubview(broadcaster.previewView)
        broadcaster.previewView.translatesAutoresizingMaskIntoConstraints = false
        NSLayoutConstraint.activate([
            broadcaster.previewView.topAnchor.constraint(equalTo: previewView.topAnchor),
            broadcaster.previewView.leadingAnchor.constraint(equalTo: previewView.leadingAnchor),
            broadcaster.previewView.trailingAnchor.constraint(equalTo: previewView.trailingAnchor),
            broadcaster.previewView.bottomAnchor.constraint(equalTo: previewView.bottomAnchor)
        ])
        
        // Set video resolution
        broadcaster.videoResolution = CGSize(width: 1280, height: 720) // 720p
    }
    
    @IBAction func startBroadcast(_ sender: UIButton) {
        startLiveStream()
    }
    
    @IBAction func stopBroadcast(_ sender: UIButton) {
        stopLiveStream()
    }
    
    private func startLiveStream() {
        broadcaster.startPublish(
            title: "Live from iOS",
            description: "Broadcasting live video from iOS app"
        ) { [weak self] result in
            DispatchQueue.main.async {
                switch result {
                case .success(let streamId):
                    self?.streamId = streamId
                    self?.updateUI(for: .broadcasting)
                    
                case .failure(let error):
                    self?.handleBroadcastError(error)
                }
            }
        }
    }
    
    private func stopLiveStream() {
        broadcaster.stopPublish { [weak self] result in
            DispatchQueue.main.async {
                switch result {
                case .success:
                    self?.updateUI(for: .idle)
                    
                case .failure(let error):
                    self?.handleBroadcastError(error)
                }
            }
        }
    }
}

// MARK: - AmityStreamBroadcasterDelegate
extension LiveBroadcastViewController: AmityStreamBroadcasterDelegate {
    
    func amityStreamBroadcasterDidUpdateState(_ broadcaster: AmityStreamBroadcaster) {
        DispatchQueue.main.async { [weak self] in
            self?.updateUI(for: broadcaster.state)
        }
    }
    
    func amityStreamBroadcaster(_ broadcaster: AmityStreamBroadcaster, didFailWithError error: Error) {
        DispatchQueue.main.async { [weak self] in
            self?.handleBroadcastError(error)
        }
    }
    
    private func updateUI(for state: AmityStreamBroadcasterState) {
        switch state {
        case .idle:
            statusLabel.text = "Ready to broadcast"
            startButton.isEnabled = true
            stopButton.isEnabled = false
            
        case .connecting:
            statusLabel.text = "Connecting..."
            startButton.isEnabled = false
            stopButton.isEnabled = false
            
        case .connected:
            statusLabel.text = "Live"
            startButton.isEnabled = false
            stopButton.isEnabled = true
            
        case .disconnected:
            statusLabel.text = "Disconnected"
            startButton.isEnabled = true
            stopButton.isEnabled = false
            
        @unknown default:
            break
        }
    }
    
    private func handleBroadcastError(_ error: Error) {
        let alert = UIAlertController(
            title: "Broadcast Error",
            message: error.localizedDescription,
            preferredStyle: .alert
        )
        
        alert.addAction(UIAlertAction(title: "OK", style: .default))
        present(alert, animated: true)
    }
}

Advanced Broadcasting Features

// MARK: - Camera Controls
extension LiveBroadcastViewController {
    
    @IBAction func switchCamera(_ sender: UIButton) {
        broadcaster.cameraPosition = broadcaster.cameraPosition == .back ? .front : .back
    }
    
    @IBAction func toggleFlash(_ sender: UIButton) {
        broadcaster.flashMode = broadcaster.flashMode == .on ? .off : .on
    }
    
    @IBAction func adjustZoom(_ sender: UIPinchGestureRecognizer) {
        let scale = sender.scale
        broadcaster.zoomFactor = min(max(scale, 1.0), 5.0)
    }
}

// MARK: - Audio Controls
extension LiveBroadcastViewController {
    
    @IBAction func toggleMute(_ sender: UIButton) {
        broadcaster.isMuted = !broadcaster.isMuted
        sender.isSelected = broadcaster.isMuted
    }
    
    @IBAction func adjustVolume(_ sender: UISlider) {
        broadcaster.audioGain = sender.value
    }
}

// MARK: - Quality Controls
extension LiveBroadcastViewController {
    
    func setupQualitySelector() {
        let qualityOptions = [
            (title: "480p", resolution: CGSize(width: 854, height: 480), bitrate: 1_200_000),
            (title: "720p", resolution: CGSize(width: 1280, height: 720), bitrate: 2_500_000),
            (title: "1080p", resolution: CGSize(width: 1920, height: 1080), bitrate: 5_000_000)
        ]
        
        let alert = UIAlertController(title: "Select Quality", message: nil, preferredStyle: .actionSheet)
        
        for option in qualityOptions {
            alert.addAction(UIAlertAction(title: option.title, style: .default) { _ in
                self.broadcaster.videoResolution = option.resolution
                self.broadcaster.config.bitrate = option.bitrate
            })
        }
        
        alert.addAction(UIAlertAction(title: "Cancel", style: .cancel))
        present(alert, animated: true)
    }
}

Video Playback Implementation

Basic Player Setup

import Social_Video
import AVKit

class VideoPlayerViewController: UIViewController {
    
    @IBOutlet weak var playerView: UIView!
    @IBOutlet weak var playButton: UIButton!
    @IBOutlet weak var pauseButton: UIButton!
    @IBOutlet weak var progressSlider: UISlider!
    @IBOutlet weak var timeLabel: UILabel!
    
    private var player: AmityVideoPlayer!
    private var playerLayer: AVPlayerLayer!
    private var timeObserver: Any?
    
    var streamId: String!
    
    override func viewDidLoad() {
        super.viewDidLoad()
        setupPlayer()
    }
    
    private func setupPlayer() {
        // Initialize video player
        player = AmityVideoPlayer()
        player.delegate = self
        
        // Setup player layer
        playerLayer = AVPlayerLayer(player: player.avPlayer)
        playerLayer.frame = playerView.bounds
        playerLayer.videoGravity = .resizeAspect
        playerView.layer.addSublayer(playerLayer)
        
        // Load stream
        loadStream()
        
        // Setup time observer
        setupTimeObserver()
    }
    
    private func loadStream() {
        player.loadStream(streamId: streamId) { [weak self] result in
            DispatchQueue.main.async {
                switch result {
                case .success:
                    self?.updateUI(isLoaded: true)
                    
                case .failure(let error):
                    self?.handlePlayerError(error)
                }
            }
        }
    }
    
    @IBAction func playTapped(_ sender: UIButton) {
        player.play()
    }
    
    @IBAction func pauseTapped(_ sender: UIButton) {
        player.pause()
    }
    
    @IBAction func sliderValueChanged(_ sender: UISlider) {
        let time = CMTime(seconds: Double(sender.value), preferredTimescale: 1000)
        player.seek(to: time)
    }
    
    private func setupTimeObserver() {
        timeObserver = player.avPlayer.addPeriodicTimeObserver(
            forInterval: CMTime(seconds: 1, preferredTimescale: 1000),
            queue: .main
        ) { [weak self] time in
            self?.updateTimeUI(currentTime: time)
        }
    }
    
    private func updateTimeUI(currentTime: CMTime) {
        let seconds = CMTimeGetSeconds(currentTime)
        let duration = CMTimeGetSeconds(player.avPlayer.currentItem?.duration ?? CMTime.zero)
        
        progressSlider.value = Float(seconds)
        progressSlider.maximumValue = Float(duration)
        
        timeLabel.text = "\(formatTime(seconds)) / \(formatTime(duration))"
    }
    
    private func formatTime(_ seconds: Double) -> String {
        let minutes = Int(seconds) / 60
        let remainingSeconds = Int(seconds) % 60
        return String(format: "%02d:%02d", minutes, remainingSeconds)
    }
    
    override func viewDidLayoutSubviews() {
        super.viewDidLayoutSubviews()
        playerLayer.frame = playerView.bounds
    }
    
    deinit {
        if let timeObserver = timeObserver {
            player.avPlayer.removeTimeObserver(timeObserver)
        }
    }
}

// MARK: - AmityVideoPlayerDelegate
extension VideoPlayerViewController: AmityVideoPlayerDelegate {
    
    func amityVideoPlayer(_ player: AmityVideoPlayer, didUpdateState state: AmityVideoPlayerState) {
        DispatchQueue.main.async { [weak self] in
            self?.updateUI(for: state)
        }
    }
    
    func amityVideoPlayer(_ player: AmityVideoPlayer, didFailWithError error: Error) {
        DispatchQueue.main.async { [weak self] in
            self?.handlePlayerError(error)
        }
    }
    
    private func updateUI(for state: AmityVideoPlayerState) {
        switch state {
        case .idle:
            playButton.isEnabled = true
            pauseButton.isEnabled = false
            
        case .loading:
            playButton.isEnabled = false
            pauseButton.isEnabled = false
            
        case .playing:
            playButton.isEnabled = false
            pauseButton.isEnabled = true
            
        case .paused:
            playButton.isEnabled = true
            pauseButton.isEnabled = false
            
        case .ended:
            playButton.isEnabled = true
            pauseButton.isEnabled = false
            progressSlider.value = 0
            
        @unknown default:
            break
        }
    }
    
    private func updateUI(isLoaded: Bool) {
        playButton.isEnabled = isLoaded
        progressSlider.isEnabled = isLoaded
    }
    
    private func handlePlayerError(_ error: Error) {
        let alert = UIAlertController(
            title: "Playback Error",
            message: error.localizedDescription,
            preferredStyle: .alert
        )
        
        alert.addAction(UIAlertAction(title: "OK", style: .default))
        present(alert, animated: true)
    }
}

Push Notifications Integration

APNs Configuration

import UserNotifications
import Social_Video

class NotificationManager: NSObject {
    
    static let shared = NotificationManager()
    
    func setupNotifications() {
        UNUserNotificationCenter.current().delegate = self
        
        // Request permission
        UNUserNotificationCenter.current().requestAuthorization(
            options: [.alert, .badge, .sound]
        ) { granted, error in
            if granted {
                DispatchQueue.main.async {
                    UIApplication.shared.registerForRemoteNotifications()
                }
            }
        }
    }
    
    func registerDeviceToken(_ deviceToken: Data) {
        let tokenString = deviceToken.map { String(format: "%02.2hhx", $0) }.joined()
        
        // Register with social.plus Video SDK
        VideoNotificationManager.shared.registerDevice(token: tokenString) { result in
            switch result {
            case .success:
                print("Device registered for video notifications")
                
            case .failure(let error):
                print("Failed to register device: \(error)")
            }
        }
    }
}

// MARK: - UNUserNotificationCenterDelegate
extension NotificationManager: UNUserNotificationCenterDelegate {
    
    func userNotificationCenter(
        _ center: UNUserNotificationCenter,
        willPresent notification: UNNotification,
        withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void
    ) {
        // Handle foreground notifications
        completionHandler([.alert, .badge, .sound])
    }
    
    func userNotificationCenter(
        _ center: UNUserNotificationCenter,
        didReceive response: UNNotificationResponse,
        withCompletionHandler completionHandler: @escaping () -> Void
    ) {
        let userInfo = response.notification.request.content.userInfo
        
        if let streamId = userInfo["stream_id"] as? String {
            // Navigate to stream
            handleStreamNotification(streamId: streamId)
        }
        
        completionHandler()
    }
    
    private func handleStreamNotification(streamId: String) {
        // Navigate to stream view controller
        if let sceneDelegate = UIApplication.shared.connectedScenes.first?.delegate as? SceneDelegate,
           let window = sceneDelegate.window,
           let rootViewController = window.rootViewController {
            
            let storyboard = UIStoryboard(name: "Main", bundle: nil)
            let playerVC = storyboard.instantiateViewController(withIdentifier: "VideoPlayerViewController") as! VideoPlayerViewController
            playerVC.streamId = streamId
            
            rootViewController.present(playerVC, animated: true)
        }
    }
}

AppDelegate Integration

import UIKit
import Social_Video

@main
class AppDelegate: UIResponder, UIApplicationDelegate {
    
    func application(
        _ application: UIApplication,
        didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
    ) -> Bool {
        
        // Setup social.plus Video SDK
        setupVideoSDK()
        
        // Setup notifications
        NotificationManager.shared.setupNotifications()
        
        return true
    }
    
    private func setupVideoSDK() {
        // Initialize SDK
        let config = AmitySDKConfiguration(
            apiKey: "your-api-key",
            region: .global
        )
        
        AmitySDK.setup(with: config)
    }
    
    func application(
        _ application: UIApplication,
        didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data
    ) {
        NotificationManager.shared.registerDeviceToken(deviceToken)
    }
    
    func application(
        _ application: UIApplication,
        didFailToRegisterForRemoteNotificationsWithError error: Error
    ) {
        print("Failed to register for remote notifications: \(error)")
    }
    
    func application(
        _ application: UIApplication,
        didReceiveRemoteNotification userInfo: [AnyHashable: Any],
        fetchCompletionHandler completionHandler: @escaping (UIBackgroundFetchResult) -> Void
    ) {
        // Handle background notifications
        if let streamEvent = userInfo["stream_event"] as? String {
            VideoEventManager.shared.processBackgroundEvent(userInfo)
            completionHandler(.newData)
        } else {
            completionHandler(.noData)
        }
    }
}

SwiftUI Integration

SwiftUI Broadcasting View

import SwiftUI
import Social_Video

struct LiveBroadcastView: View {
    @StateObject private var broadcaster = BroadcastViewModel()
    @State private var isRecording = false
    @State private var cameraPosition: CameraPosition = .back
    
    var body: some View {
        ZStack {
            // Camera preview
            CameraPreviewView(broadcaster: broadcaster.broadcaster)
                .ignoresSafeArea()
            
            VStack {
                // Top controls
                HStack {
                    Button(action: { cameraPosition.toggle() }) {
                        Image(systemName: "camera.rotate")
                            .foregroundColor(.white)
                            .font(.title2)
                    }
                    
                    Spacer()
                    
                    Button(action: { broadcaster.toggleFlash() }) {
                        Image(systemName: broadcaster.isFlashOn ? "flashlight.on.fill" : "flashlight.off.fill")
                            .foregroundColor(.white)
                            .font(.title2)
                    }
                }
                .padding()
                
                Spacer()
                
                // Bottom controls
                VStack {
                    Text(broadcaster.statusText)
                        .foregroundColor(.white)
                        .font(.headline)
                    
                    HStack(spacing: 30) {
                        Button(action: { broadcaster.toggleMute() }) {
                            Image(systemName: broadcaster.isMuted ? "mic.slash.fill" : "mic.fill")
                                .foregroundColor(.white)
                                .font(.title2)
                        }
                        
                        Button(action: { broadcaster.toggleBroadcast() }) {
                            Circle()
                                .fill(broadcaster.isLive ? Color.red : Color.white)
                                .frame(width: 80, height: 80)
                                .overlay(
                                    Circle()
                                        .stroke(Color.white, lineWidth: 4)
                                )
                        }
                        
                        Button(action: { /* Settings */ }) {
                            Image(systemName: "gear")
                                .foregroundColor(.white)
                                .font(.title2)
                        }
                    }
                }
                .padding(.bottom, 50)
            }
        }
        .onAppear {
            broadcaster.setup()
        }
        .onChange(of: cameraPosition) { newPosition in
            broadcaster.switchCamera(to: newPosition)
        }
    }
}

class BroadcastViewModel: ObservableObject {
    @Published var isLive = false
    @Published var isMuted = false
    @Published var isFlashOn = false
    @Published var statusText = "Ready to broadcast"
    
    private(set) var broadcaster: AmityStreamBroadcaster!
    
    func setup() {
        broadcaster = AmityStreamBroadcaster(client: AmityManager.shared.client!)
        broadcaster.delegate = self
        
        let config = AmityStreamBroadcasterConfiguration()
        config.canvasFitting = .fill
        config.bitrate = 3_000_000
        config.frameRate = .fps30
        
        broadcaster.setup(with: config)
    }
    
    func toggleBroadcast() {
        if isLive {
            stopBroadcast()
        } else {
            startBroadcast()
        }
    }
    
    private func startBroadcast() {
        broadcaster.startPublish(
            title: "Live from SwiftUI",
            description: "Broadcasting with SwiftUI interface"
        ) { result in
            DispatchQueue.main.async {
                switch result {
                case .success:
                    self.isLive = true
                    self.statusText = "Live"
                    
                case .failure(let error):
                    print("Broadcast failed: \(error)")
                }
            }
        }
    }
    
    private func stopBroadcast() {
        broadcaster.stopPublish { result in
            DispatchQueue.main.async {
                switch result {
                case .success:
                    self.isLive = false
                    self.statusText = "Ready to broadcast"
                    
                case .failure(let error):
                    print("Stop broadcast failed: \(error)")
                }
            }
        }
    }
    
    func switchCamera(to position: CameraPosition) {
        broadcaster.cameraPosition = position == .back ? .back : .front
    }
    
    func toggleMute() {
        broadcaster.isMuted = !broadcaster.isMuted
        isMuted = broadcaster.isMuted
    }
    
    func toggleFlash() {
        broadcaster.flashMode = broadcaster.flashMode == .on ? .off : .on
        isFlashOn = broadcaster.flashMode == .on
    }
}

extension BroadcastViewModel: AmityStreamBroadcasterDelegate {
    func amityStreamBroadcasterDidUpdateState(_ broadcaster: AmityStreamBroadcaster) {
        DispatchQueue.main.async {
            switch broadcaster.state {
            case .idle:
                self.statusText = "Ready to broadcast"
            case .connecting:
                self.statusText = "Connecting..."
            case .connected:
                self.statusText = "Live"
            case .disconnected:
                self.statusText = "Disconnected"
            @unknown default:
                break
            }
        }
    }
}

enum CameraPosition {
    case front, back
    
    mutating func toggle() {
        self = self == .front ? .back : .front
    }
}

struct CameraPreviewView: UIViewRepresentable {
    let broadcaster: AmityStreamBroadcaster
    
    func makeUIView(context: Context) -> UIView {
        return broadcaster.previewView
    }
    
    func updateUIView(_ uiView: UIView, context: Context) {
        // Update if needed
    }
}

Performance Optimization

Memory Management

class VideoViewController: UIViewController {
    private var player: AmityVideoPlayer?
    private var broadcaster: AmityStreamBroadcaster?
    
    override func viewDidAppear(_ animated: Bool) {
        super.viewDidAppear(animated)
        
        // Initialize when view appears
        setupVideoComponents()
    }
    
    override func viewDidDisappear(_ animated: Bool) {
        super.viewDidDisappear(animated)
        
        // Clean up when view disappears
        cleanupVideoComponents()
    }
    
    private func cleanupVideoComponents() {
        player?.pause()
        player = nil
        
        broadcaster?.stopPublish { _ in }
        broadcaster = nil
        
        // Remove observers
        NotificationCenter.default.removeObserver(self)
    }
}

Background Handling

class VideoBackgroundHandler {
    
    func setupBackgroundHandling() {
        NotificationCenter.default.addObserver(
            self,
            selector: #selector(appDidEnterBackground),
            name: UIApplication.didEnterBackgroundNotification,
            object: nil
        )
        
        NotificationCenter.default.addObserver(
            self,
            selector: #selector(appWillEnterForeground),
            name: UIApplication.willEnterForegroundNotification,
            object: nil
        )
    }
    
    @objc private func appDidEnterBackground() {
        // Pause non-essential video operations
        VideoStreamManager.shared.enterBackgroundMode()
    }
    
    @objc private func appWillEnterForeground() {
        // Resume video operations
        VideoStreamManager.shared.enterForegroundMode()
    }
}

Troubleshooting

Common iOS Issues

  1. Camera Permission Denied
    func handleCameraPermission() {
        AVCaptureDevice.requestAccess(for: .video) { granted in
            if !granted {
                DispatchQueue.main.async {
                    self.showPermissionAlert()
                }
            }
        }
    }
    
  2. Audio Session Conflicts
    func configureAudioSession() {
        do {
            try AVAudioSession.sharedInstance().setCategory(.playAndRecord, mode: .videoRecording)
            try AVAudioSession.sharedInstance().setActive(true)
        } catch {
            print("Audio session configuration failed: \(error)")
        }
    }
    
  3. Memory Warnings
    override func didReceiveMemoryWarning() {
        super.didReceiveMemoryWarning()
        
        // Clean up non-essential video resources
        if !isViewLoaded || view.window == nil {
            cleanupVideoComponents()
        }
    }
    

Best Practices

  1. Lifecycle Management - Always clean up video resources in viewDidDisappear
  2. Permission Handling - Request permissions at appropriate times
  3. Background Behavior - Pause video operations when app goes to background
  4. Memory Management - Use weak references for delegates and completion handlers
  5. Error Handling - Provide clear error messages and recovery options

Next Steps

  1. Android Implementation - Android-specific implementation details
  2. Cross-Platform Comparison - Compare platform differences
  3. Core Concepts - Understanding video SDK concepts
iOS App Store Requirements: Ensure your app complies with App Store guidelines for video streaming apps, including proper permission usage descriptions and content moderation policies.